AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games Performance in Russia Q2 2022
Explore the weekly performance trends of the top 5 Apple Arcade games on iOS in Russia for Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Apple Arcade games on iOS in Russia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance data, sourced from Sensor Tower.
Snake.io - Fun Online Snake
The game experienced a fluctuating trend in weekly downloads, peaking at 16K in the week of May 2 and seeing a low of around 9.9K in the week of June 20. Weekly revenue showed a gradual decline from $72 in early April to approximately $26 by the end of May, with a slight recovery to $50 in the last week of June. Active users initially increased, peaking at 176K in late April before stabilizing around 137K by the end of June.
Chess - Play & Learn
Weekly downloads for the app saw a decline from 16.5K in late March to about 5.9K by the end of June. Revenue, however, exhibited a positive trend, growing from $1.8K in late March to a peak of $5K in the final week of June. Active users decreased from 158K in late March to approximately 130K by the end of the quarter.
Fruit Ninja®
Fruit Ninja® had a notable spike in downloads during the week of May 9, reaching 18.5K, before stabilizing around 5.1K by the end of June. Revenue also saw minor fluctuations, peaking at $30 in the week of June 20. Active users increased significantly from 87.7K in late March to a peak of 243K in mid-May, before leveling off to around 131K by the end of June.
Goat Simulator: Pocket Edition
Weekly downloads for this game varied, peaking at 6.3K in late May and dropping to around 3.5K by the end of June. Revenue showed a steady increase, reaching $182 in the last week of June from $72 in late March. Active users saw a significant rise, peaking at 10.1K in late May before settling at around 7.3K by the end of June.
Temple Run
Temple Run maintained a steady rate of downloads, averaging around 3.6K throughout the quarter. The revenue remained relatively low, with minor fluctuations, peaking at $16 in the last week of June. Active users showed consistency, averaging around 24K, with a slight increase to 26.6K by the end of June.
For more detailed insights and data on these and other top-performing apps, visit Sensor Tower.